Action
Non-resting
action
TQ
4+, failure = +1 fatigue
Fight
Won Battle
+1
Fatigue
TQ
roll with current fatigue level as difficulty, success = 1 skill roll
1
Firepower
2
Defense
3
Reaction
4
Special Team
5
Leadership
6
Pick from 1-5
(Max
of 1 special or leadership skill)
(Max
3 levels in other skills, combined.)
Lost
battle
5-9vp,
TQ 4+. Failure is +1 Fatigue.
10-14vp,
TQ 4+ (x2). Each failure is +1 Fatigue.
15+vp,
TQ 4+ (x3). Each failure is +1 Fatigue.
TQ roll with current fatigue level
as difficulty. Casualties for every
point failed by
If roll fails, TQ roll with
current fatigue level as difficulty. Failure results in unit disbandment
Resting
Fatigue
TQ
4+ (x2). Each success is -1 Fatigue
Replacements
D3-1
replacements
D20,
18+ Unit replaced
Mission
Board
size (D6)
1-4:
2’x2’
5: 3’x3’
6: 4’x4’
Game Length (d6)
1-4: 6 Turns
5: 8 Turns
6: 10 Turns
Mission from rule book